1. Hit Test on Wall (Path/Playing Area)
What I've tried to do to fix it:
- Make Lines thicker
- Use trace statements in the hitTests
- Change the lines around the path to Shapes (rectangle tool) Line of Code:
Boy Hit Tests and what to do when it is true = 1033 - 1062
2. Random Trucks reversing Back and Forth and random Times
Description:
Three trucks move forward at TRUCK_SPEED and when they hitTest the invisible block 1,2 or 3 and the random number is 1,2 or 3 (out of ten), The Trucks move backwards.
(I still have to add a wall for them to come back onto the stage again). The trucks seem to move back only when the random number is hit. My variables are going back to false by themselves.
What I've tried to do to fix it:
- Trace Statements
- Extra Booleans
- Lowering the random number (Trucks only jump back when their number comes up)
Line of Code:
Truck Hit Tests = 137 - 157
What truck does when Hit Tests Happen = 159 - 266
3. Boy sticks to the trucks, he should just hit the side and stop.
What I've tried to fix it:
- Add extra Booleans
Line of Code:
Hit Test & What to do when Hit Test are True = 684 - 755
4. TIMER - Not a problem, I just do not have the code for it.
Description:
I what the power bar (top right corner to drain when the timer runs down. I also want there to be a numeric timer next to the power bar. GameOver_txt ("you win") when Timer has drained.
5. Boy gets smaller when he goes higher on the screen, because he is moving further away.
Description:
When I tried to do this, the boy went bizzerk, flipping all over the place when he when past certain point of the screen. He was running upside-down, backwards. I don't know where I should start, so I removed the code.
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