Blaize Media's Popular Posts

Wednesday, May 23, 2012

Dinosaur Film Update #2

After some bad shoot, I've decided to change my film to a dinosaur Mockumetry. I have wrote up a new script and it looks great. It still has the same good effects, but I'm using older and better actors. I have also created a actor/prop/location/equipment plan (which I have attached). Because I am so organised this time around (thanks to MrHall) I have already filmed one scene and I am lined up to shoot two scenes tomorrow.




PLAN EXCEL:
Scenes Location Actors Props Dates of Filiming Equipment Needed
One CSC - Court Yard Jake None Sunday - 11:00 "Camera, Mic, Steady Cam, Tripod"
Two CSC - Court Yard Jake None Sunday - 11:00 "Camera, Mic, Steady Cam, Tripod"
Three CSC - Media Room Miss "Steel Sheet, Make-Up, Television" "Camera, Mic, Tripod"
Four Digital None None None None
Five CSC - Science Room Mr Dortenzio White Coat Thursday - 3:30 "Camera, Mic, Tripod"
Six CSC - Audotorium "Enzo, Mr Hall" Machette Sunday - 12:00 "Green Screen, Spin Chair, Camera, Mic, Tripod"
Seven Digital None None None None

Cant upload PDF or excel documents, sorry.




Blaize

Media Game Update

I'm doing some finial touches for my media flash game. It's coming together and it looks pretty good. Coding took a long time, but I've finally solved the hitTestWall problems and got the trucks to be more random. I also tweak the player and health bar speed. Should be 100% completed in a week.

Blaize

Wednesday, May 9, 2012

Dinosaur Film Update 2


ScreenShots of My 3d Animation and Compositing









Problems with the coding of my Game


1. Hit Test on Wall (Path/Playing Area)
What I've tried to do to fix it:
- Make Lines thicker
- Use trace statements in the hitTests
- Change the lines around the path to Shapes (rectangle tool) Line of Code:
Boy Hit Tests and what to do when it is true = 1033 - 1062

2. Random Trucks reversing Back and Forth and random Times
Description:
Three trucks move forward at TRUCK_SPEED and when they hitTest the invisible block 1,2 or 3 and the random number is 1,2 or 3 (out of ten), The Trucks move backwards. 
(I still have to add a wall for them to come back onto the stage again). The trucks seem to   move back only when the random number is hit. My variables are going back to false by themselves.
What I've tried to do to fix it:
- Trace Statements
- Extra Booleans
- Lowering the random number (Trucks only jump back when their number comes up)
Line of Code:
Truck Hit Tests = 137 - 157
What truck does when Hit Tests Happen = 159 - 266

3. Boy sticks to the trucks, he should just hit the side and stop.
What I've tried to fix it:
- Add extra Booleans
Line of Code:
Hit Test & What to do when Hit Test are True = 684 - 755

4. TIMER - Not a problem, I just do not have the code for it.
Description:
I what the power bar (top right corner to drain when the timer runs down. I also want there to be a numeric timer next to the power bar. GameOver_txt ("you win") when Timer has drained.

5. Boy gets smaller when he goes higher on the screen, because he is moving further away.
Description:
When I tried to do this, the boy went bizzerk, flipping all over the place when he when past certain point of the screen. He was running upside-down, backwards. I don't know where I should start, so I removed the code.


Dinosaur Film Update 1

I have done a lot of work for my next film. I have finished the script for my dinosaur film, have found the actors, have done 10% of the filming and have started the 3d animation. I will be uploading some screenshots of the 3d models and the 3d models composited later today.

Blaize